public class EquipmentEditor extends Editor
Constructor and Description |
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EquipmentEditor(org.bukkit.entity.Player player,
NPC npc) |
Modifier and Type | Method and Description |
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void |
begin() |
void |
end() |
void |
onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event) |
void |
onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent event) |
void |
onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event) |
void |
onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event) |
enterOrLeave, hasEditor, leave, leaveAll
public EquipmentEditor(org.bukkit.entity.Player player, NPC npc)
public void onInventoryClick(org.bukkit.event.inventory.InventoryClickEvent event)
public void onInventoryClose(org.bukkit.event.inventory.InventoryCloseEvent event)
public void onPlayerInteract(org.bukkit.event.player.PlayerInteractEvent event)
public void onPlayerInteractEntity(org.bukkit.event.player.PlayerInteractEntityEvent event)
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