Package net.citizensnpcs.api.ai.goals
Class TargetNearbyEntityGoal
java.lang.Object
net.citizensnpcs.api.ai.tree.BehaviorGoalAdapter
net.citizensnpcs.api.ai.goals.TargetNearbyEntityGoal
A sample
Goal
/Behavior
that will target specific EntityType
s within a certain radius and
start following them using Navigator.setTarget(Entity, boolean)
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Nested Class Summary
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Method Summary
Methods inherited from class net.citizensnpcs.api.ai.tree.BehaviorGoalAdapter
create, run, shouldExecute
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Method Details
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reset
public void reset()Description copied from interface:Goal
Resets the goal and any resources or state it is holding. -
run
Description copied from interface:Behavior
Runs the behavior for one 'tick', optionally changing the state that it is in.- Returns:
- The new state
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shouldExecute
public boolean shouldExecute()Description copied from interface:Behavior
Returns whether the behavior is ready to run. Note this is called once when deciding whether to start execution of a leaf node. The actual execution status is determined by the return value ofBehavior.run()
which is repeatedly called by the executing node. -
builder
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