public class NMSChunkBlockSource extends ChunkBlockSource
world
Constructor and Description |
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NMSChunkBlockSource(org.bukkit.Location location,
float radius) |
Modifier and Type | Method and Description |
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protected BoundingBox |
getCollisionBox(org.bukkit.Chunk chunk,
int x,
int y,
int z) |
getChunkObject, getLightLevel, getType
getCollisionBox, getMaterialAt, getWorld
getCollisionBox, getMaterialAt
public NMSChunkBlockSource(org.bukkit.Location location, float radius)
protected BoundingBox getCollisionBox(org.bukkit.Chunk chunk, int x, int y, int z)
getCollisionBox
in class ChunkBlockSource
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