public interface NMSBridge
Modifier and Type | Method and Description |
---|---|
boolean |
addEntityToWorld(org.bukkit.entity.Entity entity,
org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason custom) |
void |
addOrRemoveFromPlayerList(org.bukkit.entity.Entity entity,
boolean remove) |
void |
attack(org.bukkit.entity.LivingEntity attacker,
org.bukkit.entity.LivingEntity target) |
com.mojang.authlib.GameProfile |
fillProfileProperties(com.mojang.authlib.GameProfile profile,
boolean requireSecure) |
BlockBreaker |
getBlockBreaker(org.bukkit.entity.Entity entity,
org.bukkit.block.Block targetBlock,
BlockBreaker.BlockBreakerConfiguration config) |
Object |
getBossBar(org.bukkit.entity.Entity entity) |
BoundingBox |
getBoundingBox(org.bukkit.entity.Entity handle) |
BoundingBox |
getCollisionBox(org.bukkit.block.Block block) |
com.mojang.authlib.GameProfileRepository |
getGameProfileRepository() |
float |
getHeadYaw(org.bukkit.entity.Entity entity) |
double |
getHeight(org.bukkit.entity.Entity entity) |
float |
getHorizontalMovement(org.bukkit.entity.Entity entity) |
NPC |
getNPC(org.bukkit.entity.Entity entity) |
List<org.bukkit.entity.Entity> |
getPassengers(org.bukkit.entity.Entity entity) |
com.mojang.authlib.GameProfile |
getProfile(org.bukkit.inventory.meta.SkullMeta meta) |
String |
getSound(String flag) |
float |
getSpeedFor(NPC npc) |
float |
getStepHeight(org.bukkit.entity.Entity entity) |
MCTargetStrategy.TargetNavigator |
getTargetNavigator(org.bukkit.entity.Entity handle,
org.bukkit.entity.Entity target,
NavigatorParameters parameters) |
MCNavigationStrategy.MCNavigator |
getTargetNavigator(org.bukkit.entity.Entity entity,
Iterable<org.bukkit.util.Vector> dest,
NavigatorParameters params) |
MCNavigationStrategy.MCNavigator |
getTargetNavigator(org.bukkit.entity.Entity entity,
org.bukkit.Location dest,
NavigatorParameters params) |
org.bukkit.entity.Entity |
getVehicle(org.bukkit.entity.Entity entity) |
float |
getVerticalMovement(org.bukkit.entity.Entity entity) |
double |
getWidth(org.bukkit.entity.Entity entity) |
float |
getYaw(org.bukkit.entity.Entity entity) |
boolean |
isOnGround(org.bukkit.entity.Entity entity) |
boolean |
isValid(org.bukkit.entity.Entity entity) |
void |
load(CommandManager commands) |
void |
loadPlugins() |
void |
look(org.bukkit.entity.Entity from,
org.bukkit.entity.Entity to) |
void |
look(org.bukkit.entity.Entity entity,
float yaw,
float pitch) |
void |
look(org.bukkit.entity.Entity entity,
org.bukkit.Location to,
boolean headOnly,
boolean immediate) |
void |
mount(org.bukkit.entity.Entity entity,
org.bukkit.entity.Entity passenger) |
void |
openHorseScreen(org.bukkit.entity.Tameable horse,
org.bukkit.entity.Player equipper) |
void |
playAnimation(PlayerAnimation animation,
org.bukkit.entity.Player player,
int radius) |
void |
playerTick(org.bukkit.entity.Player entity) |
void |
registerEntityClass(Class<?> clazz) |
void |
remove(org.bukkit.entity.Entity entity) |
void |
removeFromServerPlayerList(org.bukkit.entity.Player player) |
void |
removeFromWorld(org.bukkit.entity.Entity entity) |
void |
removeHookIfNecessary(NPCRegistry npcRegistry,
org.bukkit.entity.FishHook entity) |
void |
replaceTrackerEntry(org.bukkit.entity.Player player) |
void |
sendPositionUpdate(org.bukkit.entity.Player excluding,
org.bukkit.entity.Entity from,
org.bukkit.Location storedLocation) |
void |
sendTabListAdd(org.bukkit.entity.Player recipient,
org.bukkit.entity.Player listPlayer) |
void |
sendTabListRemove(org.bukkit.entity.Player recipient,
Collection<? extends SkinnableEntity> skinnableNPCs) |
void |
sendTabListRemove(org.bukkit.entity.Player recipient,
org.bukkit.entity.Player listPlayer) |
void |
sendTeamPacket(org.bukkit.entity.Player recipient,
org.bukkit.scoreboard.Team team,
int mode) |
void |
setBodyYaw(org.bukkit.entity.Entity entity,
float yaw) |
void |
setDestination(org.bukkit.entity.Entity entity,
double x,
double y,
double z,
float speed) |
void |
setEndermanAngry(org.bukkit.entity.Enderman enderman,
boolean angry) |
void |
setHeadYaw(org.bukkit.entity.Entity entity,
float yaw) |
void |
setKnockbackResistance(org.bukkit.entity.LivingEntity entity,
double d) |
void |
setLyingDown(org.bukkit.entity.Entity cat,
boolean lying) |
void |
setNavigationTarget(org.bukkit.entity.Entity handle,
org.bukkit.entity.Entity target,
float speed) |
void |
setNoGravity(org.bukkit.entity.Entity entity,
boolean enabled) |
void |
setPandaSitting(org.bukkit.entity.Entity entity,
boolean sitting) |
void |
setPeekShulker(org.bukkit.entity.Entity entity,
int peek) |
void |
setPolarBearRearing(org.bukkit.entity.Entity entity,
boolean rearing) |
void |
setProfile(org.bukkit.inventory.meta.SkullMeta meta,
com.mojang.authlib.GameProfile profile) |
void |
setShouldJump(org.bukkit.entity.Entity entity) |
void |
setSitting(org.bukkit.entity.Ocelot ocelot,
boolean sitting) |
void |
setSitting(org.bukkit.entity.Tameable tameable,
boolean sitting) |
void |
setStepHeight(org.bukkit.entity.Entity entity,
float height) |
void |
setTeamNameTagVisible(org.bukkit.scoreboard.Team team,
boolean visible) |
void |
setVerticalMovement(org.bukkit.entity.Entity bukkitEntity,
double d) |
void |
setWitherCharged(org.bukkit.entity.Wither wither,
boolean charged) |
boolean |
shouldJump(org.bukkit.entity.Entity entity) |
void |
shutdown() |
boolean |
tick(org.bukkit.entity.Entity next) |
void |
trySwim(org.bukkit.entity.Entity entity) |
void |
trySwim(org.bukkit.entity.Entity entity,
float power) |
void |
updateNavigationWorld(org.bukkit.entity.Entity entity,
org.bukkit.World world) |
void |
updatePathfindingRange(NPC npc,
float pathfindingRange) |
boolean addEntityToWorld(org.bukkit.entity.Entity entity, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason custom)
void addOrRemoveFromPlayerList(org.bukkit.entity.Entity entity, boolean remove)
void attack(org.bukkit.entity.LivingEntity attacker, org.bukkit.entity.LivingEntity target)
com.mojang.authlib.GameProfile fillProfileProperties(com.mojang.authlib.GameProfile profile, boolean requireSecure) throws Throwable
Throwable
BlockBreaker getBlockBreaker(org.bukkit.entity.Entity entity, org.bukkit.block.Block targetBlock, BlockBreaker.BlockBreakerConfiguration config)
Object getBossBar(org.bukkit.entity.Entity entity)
BoundingBox getBoundingBox(org.bukkit.entity.Entity handle)
BoundingBox getCollisionBox(org.bukkit.block.Block block)
com.mojang.authlib.GameProfileRepository getGameProfileRepository()
float getHeadYaw(org.bukkit.entity.Entity entity)
double getHeight(org.bukkit.entity.Entity entity)
float getHorizontalMovement(org.bukkit.entity.Entity entity)
NPC getNPC(org.bukkit.entity.Entity entity)
List<org.bukkit.entity.Entity> getPassengers(org.bukkit.entity.Entity entity)
com.mojang.authlib.GameProfile getProfile(org.bukkit.inventory.meta.SkullMeta meta)
String getSound(String flag) throws CommandException
CommandException
float getSpeedFor(NPC npc)
float getStepHeight(org.bukkit.entity.Entity entity)
MCTargetStrategy.TargetNavigator getTargetNavigator(org.bukkit.entity.Entity handle, org.bukkit.entity.Entity target, NavigatorParameters parameters)
MCNavigationStrategy.MCNavigator getTargetNavigator(org.bukkit.entity.Entity entity, Iterable<org.bukkit.util.Vector> dest, NavigatorParameters params)
MCNavigationStrategy.MCNavigator getTargetNavigator(org.bukkit.entity.Entity entity, org.bukkit.Location dest, NavigatorParameters params)
org.bukkit.entity.Entity getVehicle(org.bukkit.entity.Entity entity)
float getVerticalMovement(org.bukkit.entity.Entity entity)
double getWidth(org.bukkit.entity.Entity entity)
float getYaw(org.bukkit.entity.Entity entity)
boolean isOnGround(org.bukkit.entity.Entity entity)
boolean isValid(org.bukkit.entity.Entity entity)
void load(CommandManager commands)
void loadPlugins()
void look(org.bukkit.entity.Entity from, org.bukkit.entity.Entity to)
void look(org.bukkit.entity.Entity entity, float yaw, float pitch)
void look(org.bukkit.entity.Entity entity, org.bukkit.Location to, boolean headOnly, boolean immediate)
void mount(org.bukkit.entity.Entity entity, org.bukkit.entity.Entity passenger)
void openHorseScreen(org.bukkit.entity.Tameable horse, org.bukkit.entity.Player equipper)
void playAnimation(PlayerAnimation animation, org.bukkit.entity.Player player, int radius)
void playerTick(org.bukkit.entity.Player entity)
void registerEntityClass(Class<?> clazz)
void remove(org.bukkit.entity.Entity entity)
void removeFromServerPlayerList(org.bukkit.entity.Player player)
void removeFromWorld(org.bukkit.entity.Entity entity)
void removeHookIfNecessary(NPCRegistry npcRegistry, org.bukkit.entity.FishHook entity)
void replaceTrackerEntry(org.bukkit.entity.Player player)
void sendPositionUpdate(org.bukkit.entity.Player excluding, org.bukkit.entity.Entity from, org.bukkit.Location storedLocation)
void sendTabListAdd(org.bukkit.entity.Player recipient, org.bukkit.entity.Player listPlayer)
void sendTabListRemove(org.bukkit.entity.Player recipient, Collection<? extends SkinnableEntity> skinnableNPCs)
void sendTabListRemove(org.bukkit.entity.Player recipient, org.bukkit.entity.Player listPlayer)
void sendTeamPacket(org.bukkit.entity.Player recipient, org.bukkit.scoreboard.Team team, int mode)
void setBodyYaw(org.bukkit.entity.Entity entity, float yaw)
void setDestination(org.bukkit.entity.Entity entity, double x, double y, double z, float speed)
void setEndermanAngry(org.bukkit.entity.Enderman enderman, boolean angry)
void setHeadYaw(org.bukkit.entity.Entity entity, float yaw)
void setKnockbackResistance(org.bukkit.entity.LivingEntity entity, double d)
void setLyingDown(org.bukkit.entity.Entity cat, boolean lying)
void setNavigationTarget(org.bukkit.entity.Entity handle, org.bukkit.entity.Entity target, float speed)
void setNoGravity(org.bukkit.entity.Entity entity, boolean enabled)
void setPandaSitting(org.bukkit.entity.Entity entity, boolean sitting)
void setPeekShulker(org.bukkit.entity.Entity entity, int peek)
void setPolarBearRearing(org.bukkit.entity.Entity entity, boolean rearing)
void setProfile(org.bukkit.inventory.meta.SkullMeta meta, com.mojang.authlib.GameProfile profile)
void setShouldJump(org.bukkit.entity.Entity entity)
void setSitting(org.bukkit.entity.Ocelot ocelot, boolean sitting)
void setSitting(org.bukkit.entity.Tameable tameable, boolean sitting)
void setStepHeight(org.bukkit.entity.Entity entity, float height)
void setTeamNameTagVisible(org.bukkit.scoreboard.Team team, boolean visible)
void setVerticalMovement(org.bukkit.entity.Entity bukkitEntity, double d)
void setWitherCharged(org.bukkit.entity.Wither wither, boolean charged)
boolean shouldJump(org.bukkit.entity.Entity entity)
void shutdown()
boolean tick(org.bukkit.entity.Entity next)
void trySwim(org.bukkit.entity.Entity entity)
void trySwim(org.bukkit.entity.Entity entity, float power)
void updateNavigationWorld(org.bukkit.entity.Entity entity, org.bukkit.World world)
void updatePathfindingRange(NPC npc, float pathfindingRange)
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